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Post by Ichibey on Oct 13, 2022 10:13:43 GMT
TRAINING GYM, SATOKA HAVEN, SHINSEI WARD, KAMIHAMA WESTAyaka pushed the double doors open, revealing what was for all intents and purposes, a full-sized school gym. Satoka Dormitory was no ordinary Haven. Most likely because its Steward and leader came from a wealthy and powerful family. The Satomi Pharmaceutical Group owned the eponymous Satomi Medical Centre, the most state of the art hospital in the city, rivaling even some in Tokyo. And it was the presumed heiress to this corporation, Satomi Mitsuko, who chose to convert a nearby condemned elementary school into a dormitory for the unfortunate. Of course once she made her wish, the dormitory also started playing host to a team that quickly coalesced around her. Satoka Team had something of a reputation within the Union, as some of its most elite. No doubt this was owing to, as the Companions explained it, Mitsuko's great karmic weight. As someone slated to inherit the company, it translated to both a powerful wish and incredible combat abilities. This team then was able to save people quickly, by easily dispatching of any Hexes they encountered. Those who had seen them in action described them not as a team, but a storm of high-speed magical attacks that would make quick work of its target, and then snatch away any victims to be brought to the hospital. It seemed to be the perfect setup for those who sought to see the KMU grow as a group dedicated to justice and saving the victims of Hexes. There was just one problem. Satomi Mitsuko was infamous for being something of an ice queen, and so left Ayaka to do most of the talking to those outside of the Team. Which was why Ayaka was now the one out here helping these two new kids, fresh from getting their papers from Kukae Haven over in Mizuna Ward, on their first spar. Not that she minded. Talking to outsiders was the mission Mitsuko had given her, and so that's what she would do. With a flourish, she twirled around to face the two newbies and presented the gym. "And this is where you guys can let it rip. Don't worry about cutting loose, either. My teammates have a number of barrier spells protecting the gym from environmental damage."She picked up a nearby folding chair and set it down next to the white streaks of paint delineating one of the two basketball courts. "This'll be fine. Let's see if you can keep your fight to the area of a court. I'll watch."Nishimine Kin Yume Moriko
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Post by Yume Moriko on Oct 13, 2022 10:50:24 GMT
Yume cocked her head: Is that so? Well, good thing! A certain magical person made her a little angry and caused her to rant quite a lot, she feels bad, but it had to be done. Besides! What better way to learn her new powers and techniques! She will need to face her fallen comrades after all! She must face her not fallen comrades first before she ends up dying, or well, the other option. “And before you ask, I fully forgive you for making that error, it’s a common thing that many make a mistake at, but it’s all good~ JUN forgives all as his gifts shine above like a brilliant Danmaku pattern~” She steps forward with a smile, it is time, the first time she transformed it was shortly before she learned of the foul white Youkai’s lies, but now, it is time for all to see how her god has changed her life! Heheheh! she smiles as holy black energy covered her entire being, her hair growing longer and her clothes shifting within the black cocoon, it suddenly cracks with a bright light as she emerges, holy! creation! Just like the god she worships! “May this Spell Card battle be a pleasant one!~” Initiative 1YVR_TLL1d100Trait 1d100Aesthetic 1d100Resistance 1d10+101d10+101d10+101d10+101d10+10······1d10+10·1d10+10
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Post by Nishimine Kin on Oct 13, 2022 11:19:37 GMT
Kin had barely gotten his papers off the Membership Committee in Kukae Haven when he was pulled into a new adventure. It is the life of a Wishmaker to constantly participate in battle, whether against Hexes or against the villainous terrorists of the Wings of Magius, so he was invited for a friendly spar to show the full extent of his abilities to a veteran of the Magia Union. Well, either that, or defend himself against the vengeance of an enraged Shanghai fan. Alongside another fresh recruit, whose name, as he heard, was Yumi Moriko, Kin was escorted to a different Haven in the west side of the city, owned by one wealthy and powerful family in league with the Union. As he could tell from the eyes and gasps of the witches and warlocks they passed by on the way from Kukae, their escort was no ordinary woman - she was Hiiragi Ayaka, the second in command of Team Satoka. And Team Satoka were the type of heroes which Kin aspired to become one day - a group of powerful, selfless Wishmakers who tear through Hexes like a biblical storm and rescue those in need. From that perspective, being watched over by a member of that team was a great honor. Ayaka brought the two recruits to a large gym, not unlike the one Kin remembered from his school. Except, this one was completely empty, and as Ayaka said, enhanced enough by the abilities of Team Satoka to endure any sort of onslaught they throw at the walls and windows. Better than the construction sites he used to test his powers in. " All right!" he called out and hopped to the other side of the gym, facing his sparring partner on the gym floor. First, he bowed, then, from the bag on his back, he pulled out his Soul Gem and clutched onto it, activating his Warlock transformation. It coated him from head to toes in bright golden light, before following up with a burst of energy that revealed his gilded, adventurer costume, flowing through the air as if with the wind. A sword materialized into existence next to his hand, floating and ready to be grabbed at any moment. " Look, it's a series with a bunch of anime girl witches, and all I have seen is fanart, how could I have guessed otherwise..." Kin defended himself briefly, then moved into a fighting stance. " Let's go!" INITIATIVE - YHfG0llZ1d100RESISTANCE - 1d101d101d101d101d101d100·1d10·1d10·1d10·1d10·1d10
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Post by Nishimine Kin on Oct 13, 2022 19:23:33 GMT
A brief silence set across the gym right as the match began. Watching Yume's movements intently and briefly moving to the side across the ring, Kin finally chose to make the first move. A set of fairy-like wings suddenly flashed into existence behind his back, briefly flapping and then suddenly propelling him forth. Even with these superpowers now behind him, the memories of martial arts lessons with Mikoto still flashed in his mind. So, as his first move, he reached forward, aiming to grab Yume by the wrist and then flip her over him in one fluid motion. The sword floating next to his hand suddenly zipped to his palm, and Kin clutched tightly. Briefly, he hesitated whether to use a live weapon against a fellow Wishmaker. However, as his own Companion has lectured him before, even getting chopped up and bisected should not be an issue for one of their kind - as long as the Soul Gem is intact and has the power to regenerate their body back to normal, it will. Someone using a sword deadly for a normal human against them is daily business. So, putting his hesitation aside, Kin suddenly swung forth, sending two sword slashes at the blonde girl, aiming to slash her apart. COMBAT TRACKER
DEFENSIVE PHASE:
ACTIONS:
Reaction: None
At-Will: None
Action: Aikido Flip and Two Sword Slashes (Direct Single Attack - B, 3 Attacks with 1 Damage Die)
Attack 1: Accuracy - YWFwILYk1d100+25 Damage - 2d6
Attack 2: Accuracy - 1d100+25 Damage - 2d6
Attack 3: Accuracy - 1d100+25 Damage - 2d6
ATTRIBUTES: HP and Armour: 75/75 HP 0 ARMR
EP: 0/100 EP
Grief: 0/100 Grief | 0 Permanent Grief
Defence: 75
Resistance: 3, 4, 7, 9, 5
DR: 0
Current Effects: N/A
CHARACTER DATA: Class: Hero (Lv 1 | I Need a Hero - Attacks and Defensive Reactions raise EP by only half as much (50%). +10 Body)
Body: 25 (Damage Tier 5 - 2d6) Mind: 0 (Damage Tier 0 - 1d3) Soul: 0 (Damage Tier 0 - 1d3)
Skills: Bone of My Sword (As an At-Will Action, the Hero may freely enhance their attack rolls at 0 EP toll but triple Grief toll.) (0/1)
Spells: Direct Single Attack - B (Roll 1d100+Body, 1 Damage Die (Body). This attack can be performed up to three (3) times with a single Action against a single target.) Single Defense Action - B (Choose one - Gain 10 DR or ARMR | Calculate Evade with 10 Extra Defence | Reduce incoming Dmg by 50%)
Equipment: Baseball Bat (As an At-Will action, add +3 damage and a 20% chance to inflict Concussion to each attack in your next Action. Characters afflicted with Concussion lose 10 Accuracy for 2 turns. Alternatively, as an Action, roll 1d100+BODY for an attack that deals 3d8+5 damage and a 50% chance to inflict Blind.) (0/3) Bag of Potato Chips (As a Reaction, restore HP by 25 for yourself or an ally.) (0/1)
Doppel: Mephistopheles (Servant of Wrath) Effect: x2 Damage to all attacks while summoned Aura: -25% Defence to self and allies while summoned Cost: -50% Defence to self after Doppel leaves Summon Duration: 2 turns Status: Unsummoned
Faction and Assets: Kamihama Magia Union - Stranger Level Companion Bond (1 Companion Ability per Thread)
Aesthetic and Perk: Chivalry - As an At-Will action, reroll any Allied utility action on the previous turn that requires a dice roll, and take the better of the two rolls. (0/1)
1d100+25·2d6·1d100+25·2d6·1d100+25·2d6
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Post by Yume Moriko on Oct 13, 2022 21:09:11 GMT
The Strike hits true, blood spills from the Shanghai girl as she screamed in pain from the unexpected attack "GAAAAAAAAAAAAAAAAAH! G-Geth...You would...ow..." Did this person just...attempt to tear her apart? that's what it felt like, honestly. She grits her teeth in pain...fine, He wants to play rough, well, she can too, even if she is bleeding. She clenches magic as she summons what seems to be a green card, and holds it up in the air as it dissolves, shining green as she focuses, she will hit this boy! Afterward, she uses her magic to recreate a staff that the angel Azriel used in Shanghai 1, and it gleams as it fired some small projectiles with a dreadful aura after she fires she takes the staff and runs to swing it multiple times at the boy with a sense of fury She won't hold back, she will show him her power! she will show him she will show her god her power! the power of creation! the power of JUN! the power! "That hurt! It's time for my own comeback! Prepare yourself to see the glory of the Shanghai Project!" she says, taking a deep breath! COMBAT TRACKER SUMMARY: ACTIONS: Direct Single Attack - B At-Will:
“Spell” Card (Self-Augmentation - Accuracy (B)) Enchanced.
As an At-Will Action, increase the Accuracy of each attack in your next Action by 15. Can stack with identical buffs from an ally using Ally Augmentation - Accuracy for even more accuracy. +10 EP +6 Grief
Now, until the moment you die (Doom Note) Status Effect: Doom (25%) xfX5yT0I1d100Cursed Luck Action: At-Will Effect: As an At-Will Action, the Outsider may change a successful Accuracy roll into a successful Status Effect roll. Uses: Three times per battle Reaction: None Action: Direct Single Attack - B, 3 Attacks with 1 Damage Die Attack 1 Accuracy: [20] 1d100+20 Damage: [1] 1d4+1 Status Effect: (20%) 1d100
Attack 2 1d100+20 Damage: [1] 1d4+1 Status Effect: (20%) 1d100
Attack 3 1d100+20 Damage: [1] 1d4+1 Status Effect: (20%) 1d100
All attack damage is plus 3
ATTRIBUTES: HP and Armour: HP: 34 HP] 0 ARMR EP: EP: 10 Gauge or Grief: 4 Grief | 0 Permanent Grief Defence: 50+5 | 55 Resistance: 1d10+10 DR:0 Current Effects: +15 accuracy +3 Damage 20% chance of inflicting Doom Damage Received: 19 CHARACTER DATA: Class: Outsider Body:5 Mind:0 Soul:10 Skills:Cursed Luck Action: At-Will Effect: As an At-Will Action, the Outsider may change a successful Accuracy roll into a successful Status Effect roll. Uses: Three times per battle Requirement: None Spells: Direct Single Attack - B (Roll 1d100+Body, 1 Damage Die (Body). This attack can be performed up to three (3) times with a single Action against a single target.) “Spell” Card (Self-Augmentation - Accuracy (B)) Inventory: Doom Note 1/2 Gauge Spells/Abilities or Doppel: Rin Satsuki (Servant of Lust) Faction and Assets: Kamihama Magia Union - Stranger Level Companion Bond (1 Companion Ability per Thread) Aesthetic and Perk: Happily Ever After Activate: At-Will Effect: As an At-Will action at the start of Combat, roll 1d100 at a 50% chance. If it succeeds, you may negate the addition of Permanent Grief once your Grief Meter refills after using a Doppel. Success is determined like a Status Effect roll. Alternatively, as an At-Will action, reroll a failed Hex check at the start of a thread, be it in a Combat or non-Combat thread. (Success) Uses: Once per thread 1d100·1d100+20·1d4+1·1d100·1d100+20·1d4+1·1d100·1d100+20·1d4+1·1d100
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Post by Nishimine Kin on Oct 14, 2022 10:35:24 GMT
Kin's sword cuts slashed through Yumi, but instead of stopping her, it only got her furious. " I-I'm sorry..." he muttered beneath his breath out of instinct, lowering his weapon at the critical time when the girl activated a card and charged her attack. Soon, a barrage of energy blasts crashed down at him, leaving colorful explosions in the aftermath and pushing him back. Yumi suddenly appeared out of the barrage, swinging her staff - it struck him in the face and flung him away, sending him rolling across the gym floor for several meters before he pulled himself back to his feet. " That hurt, too!" Kin yelled back at his opponent. " Probably just as much! Besides, you can regenerate..." Alright, so if he's going to hold back less... Suddenly, Kin lunged forward, thrusting his sword, aiming to stab Yumi in the chest. A blast of golden energy began gathering in his other hand, and he would follow up the attack by tossing the blast at the girl's face. COMBAT TRACKER
DEFENSIVE PHASE: Yume inflicts Doom on Kin! Grief meter toll is doubled/Gauge meter progress is halved for the remainder of the battle. Yume's Direct Single Attack I - vs 75 def - miss! Yume's Direct Single Attack II - vs 75 def - hits for 6 dmg! Yume's Direct Single Attack III - vs 75 def - hits for 5 dmg!
Total - 11 damage!
ACTIONS:
Reaction: None
At-Will:
Action: Sword Thrust and Energy Blast (Direct Single Attack - B, 3 Attacks with 1 Damage Die) Enhanced - +1 Damage Tier bonus at a -10 Accuracy penalty, +1 EP, +4 Grief Body Damage Tier becomes Tier 6 (2d8)
Attack 1: Accuracy - w2Jco8Dv1d100+15 Damage - 2d8 (Critical - +4 dmg!)
Attack 2: Accuracy - 1d100+15 Damage - 2d8
Attack 3: Accuracy - 1d100+15 Damage - 2d8
ATTRIBUTES: HP and Armour: 64/75 HP 0 ARMR
EP: 4/100 EP
Grief: 1/100 Grief | 0 Permanent Grief
Defence: 75
Resistance: 3, 4, 7, 9, 5
DR: 0
Current Effects: Doom - Grief meter toll is doubled/Gauge meter progress is halved for the remainder of the battle.
CHARACTER DATA: Class: Hero (Lv 1 | I Need a Hero - Attacks and Defensive Reactions raise EP by only half as much (50%). +10 Body)
Body: 25 (Damage Tier 5 - 2d6) Mind: 0 (Damage Tier 0 - 1d3) Soul: 0 (Damage Tier 0 - 1d3)
Skills: Bone of My Sword (As an At-Will Action, the Hero may freely enhance their attack rolls at 0 EP toll but triple Grief toll.) (0/1)
Spells: Direct Single Attack - B (Roll 1d100+Body, 1 Damage Die (Body). This attack can be performed up to three (3) times with a single Action against a single target.) Single Defense Action - B (Choose one - Gain 10 DR or ARMR | Calculate Evade with 10 Extra Defence | Reduce incoming Dmg by 50%)
Equipment: Baseball Bat (As an At-Will action, add +3 damage and a 20% chance to inflict Concussion to each attack in your next Action. Characters afflicted with Concussion lose 10 Accuracy for 2 turns. Alternatively, as an Action, roll 1d100+BODY for an attack that deals 3d8+5 damage and a 50% chance to inflict Blind.) (0/3) Bag of Potato Chips (As a Reaction, restore HP by 25 for yourself or an ally.) (0/1)
Doppel: Mephistopheles (Servant of Wrath) Effect: x2 Damage to all attacks while summoned Aura: -25% Defence to self and allies while summoned Cost: -50% Defence to self after Doppel leaves Summon Duration: 2 turns Status: Unsummoned
Faction and Assets: Kamihama Magia Union - Stranger Level Companion Bond (1 Companion Ability per Thread)
Aesthetic and Perk: Chivalry - As an At-Will action, reroll any Allied utility action on the previous turn that requires a dice roll, and take the better of the two rolls. (0/1)
1d100+15·2d8·1d100+15·2d8·1d100+15·2d8
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Post by Yume Moriko on Oct 15, 2022 9:47:58 GMT
Eh? Hold on? Regenerate? that's not something she heard of! what is he talking- S T A B goes the blade, blood spills as she screams, her fight or flight responses kicking in. I-Is this dude trying to kill her!? N-NO! she can't die! not yet, NOT EVER! NO! She Refuses to go down She has yet to bring her lord's creation to the hearts of people! she can't lose now, she can't afford to hold back anymore! It seems like she wasn't told about the durability of her new body as she grits her teeth, clearly in pain and in shock! when she saw the gold blast of energy attempt to hit her face she swiftly grazed it, taking a deep breath! She will most likely thank Nishimine Kin for helping her realize magical girls don't die easily when this battle is said and done, but at the moment she is focused on the battle and trying to win! "You left me with no choice! I won't hold anything back!" She says, summoning another green card and materializing a mighty, shining Go-hei in her hand! she infuses it with magical power before preparing to smack Nishimine Kin with it at swift speeds! COMBAT TRACKER SUMMARY: ACTIONS: Direct Single Attack - B At-Will: “Spell” Card (Self-Augmentation - Accuracy (B)) Enchanced. As an At-Will Action, increase the Accuracy of each attack in your next Action by 15. Can stack with identical buffs from an ally using Ally Augmentation - Accuracy for even more accuracy. +10 EP +6 Grief Now, until the moment you die (Doom Note) 2/2 Status Effect: Doom (25%) Q6yuJ65b1d100Cursed Luck Action: At-Will Effect: As an At-Will Action, the Outsider may change a successful Accuracy roll into a successful Status Effect roll. Uses: Three times per battle 0/3 Reaction: None Action: Direct Single Attack (Enhanced) - B, 3 Attacks with 1 Damage Die Attack 1 Accuracy: [20] 1d100+10Damage: [2] 1d6+4Status Effect: (20%) 1d100Attack 2 1d100+10Damage: [2] 1d6+4Status Effect: (20%) 1d100Attack 3 1d100+10Damage: [2] 1d6+4Status Effect: (20%) 1d100ATTRIBUTES: HP and Armour: HP: 10 HP] 0 ARMR EP: EP: 22 Gauge or Grief: 9 Grief | 0 Permanent Grief Defence: 50+5 | 55 Resistance: 1d10+10 DR:0 Current Effects: +5 accuracy +3 Damage 20% chance of inflicting Doom Damage Received: 24 CHARACTER DATA: Class: Outsider Body:5 Mind:0 Soul:10 Skills:Cursed Luck Action: At-Will Effect: As an At-Will Action, the Outsider may change a successful Accuracy roll into a successful Status Effect roll. Uses: Three times per battle Requirement: None Spells: Direct Single Attack - B (Roll 1d100+Body, 1 Damage Die (Body). This attack can be performed up to three (3) times with a single Action against a single target.) “Spell” Card (Self-Augmentation - Accuracy (B)) Inventory: Doom Note 1/2 Gauge Spells/Abilities or Doppel: Rin Satsuki (Servant of Lust) Faction and Assets: Kamihama Magia Union - Stranger Level Companion Bond (1 Companion Ability per Thread) Aesthetic and Perk: Happily Ever After Activate: At-Will Effect: As an At-Will action at the start of Combat, roll 1d100 at a 50% chance. If it succeeds, you may negate the addition of Permanent Grief once your Grief Meter refills after using a Doppel. Success is determined like a Status Effect roll. Alternatively, as an At-Will action, reroll a failed Hex check at the start of a thread, be it in a Combat or non-Combat thread. (Success) Uses: Once per thread 1d100·1d100+10·1d6+4·1d100·1d100+10·1d6+4·1d100·1d100+10·1d6+4·1d100
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Post by Nishimine Kin on Oct 16, 2022 7:33:46 GMT
Yume didn't seem to be in a good state at the end of Kin's two attack combinations - she was yelling, frustrated and certain that he has left her with no choice but to go all out. That left a slight pit in his stomach - he wasn't here to beat down a person senseless, after all. Perhaps he went too far, and he should apologize. " Wait-" Before he knew it, a long wooden wand, a Gohei, materialized in Yume's hand and slapped him across the face with the force of a speeding truck. It instantly knocked him off his feet and sent him flying - for several meters, until Kin spun in the air and landed on his feet. After a short slide, he came to a full stop. " Right, so... if I went a little too far with my attacks, please tell me, I don't want to actually hurt you," he said, moving his hands back into the same fighting stance that he had in the beginning and slowly approaching Yume. " I don't want us to end up enemies and leaving this ring angrier than usual..." Instead of an attack with his sword, Kin suddenly went for Yume's feet, aiming to flip her and throw her into the ground. COMBAT TRACKER
DEFENSIVE PHASE: Yume inflicts Doom on Kin (again)! Grief meter toll is doubled/Gauge meter progress is halved for the remainder of the battle. Yume's Direct Single Attack I - vs 75 def - miss! Yume's Direct Single Attack II - vs 75 def - hits for 9 dmg! Yume's Direct Single Attack III - vs 75 def - miss!
Total - 9 damage!
ACTIONS:
Reaction: None
At-Will:
Action: Aikido Flip (Direct Single Attack - B, 1 Attack with 1 Damage Die)
Attack 1: Accuracy - YdhsSa|q1d100+25 Damage - 2d6
ATTRIBUTES: HP and Armour: 55/75 HP 0 ARMR
EP: 4/100 EP
Grief: 1/100 Grief | 0 Permanent Grief
Defence: 75
Resistance: 3, 4, 7, 9, 5
DR: 0
Current Effects: Doom - Grief meter toll is doubled/Gauge meter progress is halved for the remainder of the battle.
CHARACTER DATA: Class: Hero (Lv 1 | I Need a Hero - Attacks and Defensive Reactions raise EP by only half as much (50%). +10 Body)
Body: 25 (Damage Tier 5 - 2d6) Mind: 0 (Damage Tier 0 - 1d3) Soul: 0 (Damage Tier 0 - 1d3)
Skills: Bone of My Sword (As an At-Will Action, the Hero may freely enhance their attack rolls at 0 EP toll but triple Grief toll.) (0/1)
Spells: Direct Single Attack - B (Roll 1d100+Body, 1 Damage Die (Body). This attack can be performed up to three (3) times with a single Action against a single target.) Single Defense Action - B (Choose one - Gain 10 DR or ARMR | Calculate Evade with 10 Extra Defence | Reduce incoming Dmg by 50%)
Equipment: Baseball Bat (As an At-Will action, add +3 damage and a 20% chance to inflict Concussion to each attack in your next Action. Characters afflicted with Concussion lose 10 Accuracy for 2 turns. Alternatively, as an Action, roll 1d100+BODY for an attack that deals 3d8+5 damage and a 50% chance to inflict Blind.) (0/3) Bag of Potato Chips (As a Reaction, restore HP by 25 for yourself or an ally.) (0/1)
Doppel: Mephistopheles (Servant of Wrath) Effect: x2 Damage to all attacks while summoned Aura: -25% Defence to self and allies while summoned Cost: -50% Defence to self after Doppel leaves Summon Duration: 2 turns Status: Unsummoned
Faction and Assets: Kamihama Magia Union - Stranger Level Companion Bond (1 Companion Ability per Thread)
Aesthetic and Perk: Chivalry - As an At-Will action, reroll any Allied utility action on the previous turn that requires a dice roll, and take the better of the two rolls. (0/1)
1d100+25·2d6
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Post by Yume Moriko on Oct 16, 2022 8:15:04 GMT
Yume takes a deep breath...he doesn't really want to hurt her...but he stabbed her! How is THAT Not, well, 'not wanting to actually hurt her'- wait... Yume looks down and sees that her stab wound has stopped bleeding...what? h-how!? She touches it...it oddly doesn't hurt as much as she touched it. "Uh...I'm Not...bleeding?' She seems...very surprised. it's true: No one seems to have told her about the fact that magical girls (and Warlocks) have great regenerative abilities "Maaan. how much was I not told?" She rolled her eyes while floating...but as you grab her leg suddenly and toss her, she is spun around!" "WHOA WHOA HWOAAAA" She is spun for a bit, and she wobbles a bit dizzy. "Whoa...pretty Danmaku pattern." She shook her head. "...You...don't want to actually hurt me? Then why did you stab me? and why are my wounds...regenerating? and why doesn't it hurt? was there something else I wasn't told of?" she said, poking the stab wound She isn't using any magic, or attacking, she just wants an answer as she cocks her head and coughs a bit. Yume Moriko waits for Nishimine Kin's answer, seems she doesn't want a misunderstanding, either. COMBAT TRACKER
SUMMARY:
ACTIONS: None At-Will: None Reaction: None
Action: None
ATTRIBUTES: HP and Armour: HP: 3 HP] 0 ARMR
EP: EP: 22
Gauge or Grief: 9 Grief | 0 Permanent Grief
Defence: 50+5 | 55
Resistance: 1d10+10
DR:0
Current Effects:
Damage Received: 7 CHARACTER DATA: Class: Outsider Body:5 Mind:0 Soul:10 Skills:Cursed Luck Action: At-Will Effect: As an At-Will Action, the Outsider may change a successful Accuracy roll into a successful Status Effect roll. Uses: Three times per battle Requirement: None Spells: Direct Single Attack - B (Roll 1d100+Body, 1 Damage Die (Body). This attack can be performed up to three (3) times with a single Action against a single target.) “Spell” Card (Self-Augmentation - Accuracy (B)) Inventory: Doom Note 1/2 Gauge Spells/Abilities or Doppel: Rin Satsuki (Servant of Lust) Faction and Assets: Kamihama Magia Union - Stranger Level Companion Bond (1 Companion Ability per Thread) Aesthetic and Perk: Happily Ever After Activate: At-Will Effect: As an At-Will action at the start of Combat, roll 1d100 at a 50% chance. If it succeeds, you may negate the addition of Permanent Grief once your Grief Meter refills after using a Doppel. Success is determined like a Status Effect roll. Alternatively, as an At-Will action, reroll a failed Hex check at the start of a thread, be it in a Combat or non-Combat thread. (Success) Uses: Once per thread
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Post by Ichibey on Oct 16, 2022 16:02:25 GMT
Watching it all was somewhat amusing. Here were two new kids. One apparently so new she didn't even realise what had happened to her body when she made her contract. Kagamin had called up earlier with some basic information about the coming guests. Apparently one had just barged in the front door and mentioned something about a companion "tricking" her, as well as contact with a Magius agent around the same time. It sounded like she was a completely raw recruit. But the question was why the Wings of Magius didn't take her in instead. What was their game here? Either way, the fight was turning out to be quite interesting. Between the variety of weapons at play, and the talent on display with the occasional critical strike. Ayaka sipped from a cup of cola, slurping loudly as she continued to watch. How would they turn out now? "Sounds like you haven't had the time to be taught some of the basics. So here's a cool bit of trivia: When you make your wish, your Companion doesn't just give you magical powers matching the wish. They also change your body to make you more suitable for your mission. You can control your pain receptors and even shut them off if you have to. More importantly, as long as your soul gem shines bright enough, you'll be able to regenerate from any wounds you get."The veteran took another loud slurpy sip. "I'll never forget that one time a Witch punched my head clean off. It grew back, but my soul gem went dark really fast after that."Ayaka held out her shining purple soul gem. "Which brings us to point number two: the soul gem is our most important treasure. Guard it with your life." She didn't specify why, exactly. Newbies usually didn't take the whole truth well. Even she took a while to get used to the fact that the thing she was holding up for the two to see was her true self, soul and all, and that this thing holding her up was more like a mobile suit now. "If it goes completely dark or gets destroyed, you're as good as dead. That's where all our magic, our regeneration power comes from after all."That was the softer way of getting them to value their soul gems. Maybe one day if they saw it happen, someone could explain it to them. But for now, this would have to do. "Alright, that's enough from me for now."Nishimine Kin Yume Moriko
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Post by Nishimine Kin on Oct 17, 2022 7:06:07 GMT
Well, this was going to be awkward - Yume did not know about the powers that she received when she became a Witch. She knew how to cast magic and use those abilities to smack Kin around, but that her body was now more durable than normal and could regenerate had not gotten to her. Thankfully, instead of Kin having to awkwardly explain Wishmaker regeneration in the middle of a battle, Ayaka stepped in to explain. She had been watching the duel between them - hopefully, she was impressed and not bored out of her mind. Kin looked down and tapped his Soul Gem, embedded on his chest. According to the veteran, losing it or having it be destroyed would mean certain death - it is the source of all their powers, their regeneration power. Rather unfortunate that Kin's gem was in such an unfortunate location, then... that means he will have to try double hard to avoid getting hit. " All right, thank you for the tip, miss Ayaka!" Kin called out, then turned back towards Yume. " I, uh... haven't had a head cutting experience like she's had, but I got myself bruised quite a bit while training in a construction site and all of it quickly recovered, so that's how I learned that we can regenerate... So, hence I figured I could use stronger attacks, expecting you to be able to do the same..." But now, they seem to be almost done here. Kin charged forward once again, this time aiming to grab Yume by the wrist and pull her over his shoulder, in order to take her down to the ground and pin her down there. Perhaps, if it works out, that'll be it for their sparring match. COMBAT TRACKER
DEFENSIVE PHASE: Yume does nothing.
ACTIONS:
Reaction: None
At-Will:
Action: Aikido Takedown (Direct Single Attack - B, 1 Attack with 1 Damage Die)
Attack 1: Accuracy - jK2cLhcH1d100+25 Damage - 2d6
ATTRIBUTES: HP and Armour: 55/75 HP 0 ARMR
EP: 4/100 EP
Grief: 1/100 Grief | 0 Permanent Grief
Defence: 75
Resistance: 3, 4, 7, 9, 5
DR: 0
Current Effects: Doom - Grief meter toll is doubled/Gauge meter progress is halved for the remainder of the battle.
CHARACTER DATA: Class: Hero (Lv 1 | I Need a Hero - Attacks and Defensive Reactions raise EP by only half as much (50%). +10 Body)
Body: 25 (Damage Tier 5 - 2d6) Mind: 0 (Damage Tier 0 - 1d3) Soul: 0 (Damage Tier 0 - 1d3)
Skills: Bone of My Sword (As an At-Will Action, the Hero may freely enhance their attack rolls at 0 EP toll but triple Grief toll.) (0/1)
Spells: Direct Single Attack - B (Roll 1d100+Body, 1 Damage Die (Body). This attack can be performed up to three (3) times with a single Action against a single target.) Single Defense Action - B (Choose one - Gain 10 DR or ARMR | Calculate Evade with 10 Extra Defence | Reduce incoming Dmg by 50%)
Equipment: Baseball Bat (As an At-Will action, add +3 damage and a 20% chance to inflict Concussion to each attack in your next Action. Characters afflicted with Concussion lose 10 Accuracy for 2 turns. Alternatively, as an Action, roll 1d100+BODY for an attack that deals 3d8+5 damage and a 50% chance to inflict Blind.) (0/3) Bag of Potato Chips (As a Reaction, restore HP by 25 for yourself or an ally.) (0/1)
Doppel: Mephistopheles (Servant of Wrath) Effect: x2 Damage to all attacks while summoned Aura: -25% Defence to self and allies while summoned Cost: -50% Defence to self after Doppel leaves Summon Duration: 2 turns Status: Unsummoned
Faction and Assets: Kamihama Magia Union - Stranger Level Companion Bond (1 Companion Ability per Thread)
Aesthetic and Perk: Chivalry - As an At-Will action, reroll any Allied utility action on the previous turn that requires a dice roll, and take the better of the two rolls. (0/1)
1d100+25·2d6
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Post by Yume Moriko on Oct 18, 2022 4:08:50 GMT
"Ohh...I didn't know that about my body, hehe, I'm still new at this very much so." It seems she wasn't fully made for combat, or at least, she is at the moment unused to combat, and will need to get stronger, how else would she gain the power to bring her god's creations to the hearts of many people? She nodded, at the veteran, guard your soul gem, got it...hmm, wait, soul gem darkening-Oooooh, that's most likely how magical girls become witches, their soul gems becoming so black they are destroyed-wait. how would a soul gem growing dark have the power to corrupt a person into a monster-wait? oh. HAHAHAHAH! that little bugger! an item called a Soul Gem that literally contains your soul! hehehehehe! that's a bit funny, to be honest. She turns to Satomi Mitsuko with a giggle, distracted. "Ooooooh! I get it, is it called a Soul Gem as-" Yume was interrupted by the sudden grab of the warlock, Nishimine Kin by her wrist before being pulled around his shoulder and pinned to the ground. "Oof! Ok Ok! you Win! Hehe" She seemed to pout a bit before smiling, while she did lose and was worried it was a fight to the death...it was still a bit fun ironically. Nishimine Kin has won the battle! COMBAT TRACKER
SUMMARY:
ACTIONS: None At-Will: None Reaction: None
Action: None
ATTRIBUTES: HP and Armour: HP: DOWN HP] 0 ARMR
EP: EP: 22
Gauge or Grief: 9 Grief | 0 Permanent Grief
Defence: 50+5 | 55
Resistance: 1d10+10
DR:0
Current Effects:
Damage Received: 3 CHARACTER DATA: Class: Outsider Body:5 Mind:0 Soul:10 Skills:Cursed Luck Action: At-Will Effect: As an At-Will Action, the Outsider may change a successful Accuracy roll into a successful Status Effect roll. Uses: Three times per battle Requirement: None Spells: Direct Single Attack - B (Roll 1d100+Body, 1 Damage Die (Body). This attack can be performed up to three (3) times with a single Action against a single target.) “Spell” Card (Self-Augmentation - Accuracy (B)) Inventory: Doom Note 1/2 Gauge Spells/Abilities or Doppel: Rin Satsuki (Servant of Lust) Faction and Assets: Kamihama Magia Union - Stranger Level Companion Bond (1 Companion Ability per Thread) Aesthetic and Perk: Happily Ever After Activate: At-Will Effect: As an At-Will action at the start of Combat, roll 1d100 at a 50% chance. If it succeeds, you may negate the addition of Permanent Grief once your Grief Meter refills after using a Doppel. Success is determined like a Status Effect roll. Alternatively, as an At-Will action, reroll a failed Hex check at the start of a thread, be it in a Combat or non-Combat thread. (Success) Uses: Once per thread
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Post by Nishimine Kin on Oct 18, 2022 8:57:24 GMT
So, that was it. After pulling in Yume and throwing her into the ground, Kin pinned her down, and, recognizing her defeat, the girl announced that this was enough. For a few seconds, they were locked in a rather awkward position - Yume was on the ground, pinned, and Kin was on top, holding her down while staring at her from above. He did not quite recognize how it looked from afar - but, perhaps Yume or Ayaka could laugh it out.
Kin smiled back to Yume, let go of her, stood back up, then offered a hand to her, speaking:
"Well, I'm glad you took it in stride. This is the first time I've ever had to fight against a fellow magician, so... it was a learning experience for me."
He turned to Ayaka and faintly bowed. Hopefully, the fight was at least a little impressive to a veteran and a hero - even though Kin was certain that nothing he could do compared to the abilities of Team Satoka - yet, anyway.
"Thank you for lending us this ring, miss Ayaka! I think that will be it from both of us for now - if we do a rematch, it should probably be when we both get a better hang of our abilities."
With a brighter smile, he glanced back to Yume.
"So, what do I win?" he asked, grinning. There was nothing he actually wanted, the tone of his voice wasn't serious - but, now that their conflict has been resolved, perhaps they can start their friendship on a better foot.
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Post by Yume Moriko on Oct 18, 2022 9:27:21 GMT
Yume Shook it with a smirk, a bit weird with the way he pinned her, but, other then that it was a fair match!
she would also bow. "Thank you, Ayaka-San, this arena works good!"
But the warlock was right, they needed to get a better handle of their powers, very much so for Yume! how would she spread her god's glory if she was weak! she must be strong, strong to shine a way into great light, her god's light, JUN's light! Aha!
She gave a smirk to Nishimine Kin as-
...OOO!? He wants a reward, yes! there is only one reward in existence that is worth so much, but freely given, for her lord and god is good, JUN is good! his creations are good!
Yume Suddenly raises her hands up, as if praying, before slamming down a suddenly materialized shrine donation Box with a crazed smile into the ground! she pulls off the cover as she reveals...
O-Oh god! what have has he done!? There's so many Shanghai games in it! ...Manifestation of Scarlet Demon...Legacy of Insane Kingdom...Twin Spoilers...Shanghai Hisoutensoku...?!
"Here! Have up all the games up to Shanghai 12.5: Twin Spoilers! Including the PC98 games!"
She offers the offering box to Him, full of so many games! At least half of them are bullet hell! 16 games!?
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Post by Ichibey on Oct 18, 2022 15:40:05 GMT
As the spar concluded in a satisfactory manner, Ayaka gave her best impression of an audience member at a golf game. Which was to say she clapped slow, and seemingly intentionally rather than simply fervently. That Yume girl really was a strange one, going so far as to pack a whole box of those bullet hell games in her magical storage. Based on what they were arguing over, she was really, really into Shanghai. That being said, and considering how new she was to this, well... Honestly that didn't turn out so bad. Once she learned all the basics, she could probably prevail if she kept a cool head. As for the slightly off-kilter laughing, well maybe she could meet some friends at her new Haven. Those were never a good sign. Nishimine on the other hand seemed to have a bit more time under his belt. Just a little uncertain in some parts, but that was mainly a result of the confusion going on. She had no doubt that when things got serious, he would show no hesitation against true enemies, rather than simple sparring partners. There was of course plenty of room to grow, but if he trained and fought hard enough, he could do his team a lot of good. "Alright, that was a good fight, you two. Not bad for a practice bout." She zipped her gym bag open and tossed each one a bottle of Morning Rescue. Seriously, whatever was in those drinks was amazing. The question was if the magic was in how refreshing it tasted, or how it always reminded her of those absolutely cheerful ads of guys going out of their way to rescue people from a boring day at work. "Here's tip number three: Morning Rescue helps with the darkness. I don't know how exactly, but it really takes quite a bit of the edge off after a fight. Anyway, it's pretty clear where you guys stand in terms of experience. Seems like Yume-san here just started this yesterday or something, while Nishimine-san has at least a few days under his belt. Maybe more. That might not be a terrible start in other cities. But here in Kamihama, the Witches are stronger, on top of the new additions called Daemons and Rumours. You'll have to learn to work with your teammates. So study each other carefully."She pointed at the hero. "Your swordplay has a good foundation. Build it up into a complete toolset with a use for every occasion. I take it you're more the type to use a single weapon rather than spamming them? Even so, I suggest you give multiples a try if you haven't yet. They can help in a pinch even if you don't use them all the time."Next she turned to the devotee of JUN. "You have a lot of tricks up your sleeve. You've got variety in those cards. That should give you a lot of flexibility when it comes to engaging your targets. You wouldn't happen to be packing something that shoots bullets everywhere, would you?" Half joking, half serious. Because that would be quite a thing against familiars and gossips. "Either way, that flexibility is your strength. Lean into it."There wasn't much more Ayaka could say apart from giving that general direction. What else was there, after all? They were new. And she technically wasn't their direct Senpai. But still, as their Senpai in the Union, this was the least she could do to help them out without the direct mentoring one would get from their own teammates in their Haven. Well maybe... "If ever you feel like going for another round, and Kukae's roof doesn't feel big enough for you, give me a call. I'll see if I can get you guys some time here."The gym was used often for training. That's why it was enchanted so much. Everyday, there would be bouts here, be it for visitors, or more often than not, Team Satoka itself. So this offer was nothing new. Especially since Kukae was just in the next Ward over. It was one way to rehabilitate their image from just... "that really powerful team led by the ice queen". Oh, if only they knew what Satomi Mitsuko was really like...
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